Heretic wrote:
NNN wrote:
I have a similar story, only it involves having to pool money with my brothers. I was outvoted on what game to get....I wanted Legend of Zelda, they wanted Amagon.
Oh...shit...my utmost condolences, man. I've played Amagon. Little dweeby guy with a gun allows gamers to live out their homoerotic bestiality fantasies by transforming into super-buff muscleman and exerting their rapetacular alpha-male will on many half-man/half-animal creatures. And aliens at the end. Somehow, this didn't translate to the greatest game ever, showing that the people who designed/programmed it were completely incompetent.
rydawg5 wrote:
PS1 - Tecmo Bowl
If it wasn't for my marriage, I'd consider this game to be the biggest disappointment in my life.
A couple really shitty ones I played.
Hydlide: It's kind of like Zelda...if that game was designed by the Downs kid from that old Life Goes On series.
Deadly Towers: It would have been a fairly short, dull, but not that offensive adventure...except for the many absolutely huge dungeons that you get warped into via invisible portals. If this happens early in the game, you will die. If this happens late in the game, you'll walk around aimlessly for five or six hours until you get lucky and find the exit or slit your wrists.
Everything by Color Dreams: They were a group that released unlicensed games for the NES. They all sucked. Part of this was because the designers were retards. The other part was because, from what I've read, they had two "game testers" who were the sort of obnoxious nerd who has no life outside games and thinks everything is too easy. Which led to these games being made impossibly cheap and difficult so they would pass the "fat loser with no life" test.